markeringslys

<defaultLights>
	<defaultLight shaderNode="ring4" intensity="20" lightTypes="0"/>
</defaultLights>

Worklamps

<sharedLight linkNode="werklamp_1"     					filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml" />
<sharedLight linkNode="werklamp_2"     					filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml" />

		<i3dMapping id="werklicht1" node=".>..|..|." />
		<i3dMapping id="werklicht2" node=".>..|..|." />
		<i3dMapping id="werklamp_1" node=".>..|..|." />
		<i3dMapping id="werklamp_2" node=".>..|..|." />


	<high>
		<light node="werklicht1"    lightTypes="2"/>
		<light node="werklicht2"    lightTypes="2"/>
	<high/>